then i change the position of
#include "platform32/WinEpak.h"
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Steps to use genEpak:
1. pack the folders to different .epk files and copy into the game folder
2. some folders are required to be there to contain some files for update
2.1 scripts server/prefs.cs+config.cs client/prefs.cs data/mission/..ml
2.2 art/../
2.3 shades/procedural/
2.4 core/data/fonts/...
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